﻿//==============================================================================
// staff warrior_anim.txt
//==============================================================================


//==============================================================================
define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Glow Small
      }
   }
}

//==============================================================================
define Head
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Infantry G Hoplite Head Standard
         }
      }
   }
}

//==============================================================================
define Staff
{
   SetSelector
   {
      set hotspot
      {
         version
         {
	Visual Staff
	ReplaceTexture Attachments A Spear Standard/Staff Warrior
         }
      }
   }
}

//==============================================================================
anim Bored
{
   SetSelector
   {
      set hotspot
      {
         version
         {
					Visual Infantry G Hoplite_swBoredA
					ReplaceTexture Infantry G Hoplite Standard/Staff Warrior
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.11 false MaleDeath checkVisible 
//-- end auto generated section
				ReplaceTexture Infantry G Hoplite Standard/Staff Warrior
				Connect TopOfHead Head hotspot
				Connect RightHand Staff hotspot
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      set hotspot
      {
         version
         {
					Visual Infantry G Hoplite_swIdleA
					ReplaceTexture Infantry G Hoplite Standard/Staff Warrior
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
      set hotspot
      {
         version
         {
					Visual Infantry G Hoplite_walkA
					length 0.57
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.50 true   
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/Staff Warrior
					Connect TopOfHead Head hotspot
					Connect RightHand Staff hotspot
					Connect FRONTABDOMEN heroglow hotspot
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      set hotspot
      {
         version
				{
					Visual Infantry G Hoplite_swAttackA
					ReplaceTexture Infantry G Hoplite Standard/Staff Warrior
					length 0.8
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.49 true   
               tag GenericSound 0.40 true   
               tag SpecificSoundSet 0.30 false SwordSwing checkVisible 
//-- end auto generated section
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
				}
				version
				{
					Visual Infantry G Hoplite_swAttackB
					ReplaceTexture Infantry G Hoplite Standard/Staff Warrior
					length 0.6
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.50 true   
               tag GenericSound 0.39 true
//-- end auto generated section
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
				}
				version
				{
					Visual Infantry G Hoplite_swAttackC
					ReplaceTexture Infantry G Hoplite Standard/Staff Warrior
					length 0.7
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.80 true   
               tag GenericSound 0.65 true   
               tag SpecificSoundSet 0.30 false SwordSwing checkVisible 
//-- end auto generated section
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
				}
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry G Hoplite_FlailA
				ReplaceTexture Infantry G Hoplite Standard/Staff Warrior
				Connect TopOfHead Head hotspot
				Connect RightHand Staff hotspot
					Connect FRONTABDOMEN heroglow hotspot
         }
      }
   }
}

//==============================================================================
anim Heal
{
   SetSelector
   {
      set hotspot
      {
         version
         {
					Visual Infantry G Hoplite_swheal
					ReplaceTexture Infantry G Hoplite Standard/Staff Warrior
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					length 3
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.00 false Heal checkVisible 
//-- end auto generated section
         }
      }
   }
}

//==============================================================================
anim Gore
{
   SetSelector
   {
      set hotspot
      {
         version
				{
					Visual Infantry G Hoplite_swAttackD
					ReplaceTexture Infantry G Hoplite Standard/Staff Warrior
					length 0.8
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.49 true   
               tag GenericSound 0.40 true   
               tag SpecificSoundSet 0.30 false SwordSwing checkVisible 
//-- end auto generated section
					Connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
				}
}
}
}